Source Code: windowView.js Purpose: Optimized Onscreen Assets Additional Usage: Build window related logic to extend visual effects. // Copyright (C) 2020 New Entity Operations Inc. // All Rights Reserved // P8: windowView.js // https://www.NewEntity.io/section/8/ // windowView.js // Version 0.4 (12/24/2020) function windowProperties() { var currentURL = document.URL; var illusionValue = indexMapURL.get(currentURL); var unityObject = 0; var screenX = screen.width; // Create a mapping table for lookups. All available photo-links are put into the table let photoEntity = new Map(); // Create a new photoEntity mapping object let listPath = new Map(); // Build with the unifier function utilityBuild() { document.getElementById("windowModifiers").innerHTML = "The delivered `unityObject` was: "+unityObject; } function dynamicMapURL() { // Finally, setup/build with the unifier upon concluding the init function utilityBuild(unityObject) { // document.getElementById("windowModifiers").innerHTML = "The delivered `unityObject` was: "+unityObject; //Insert the src="" node attribute with the correct index position of all the available photo-slugs try { document.getElementById("mainImage").src = photoEntity.get(unityObject); } catch (err) { console.log("Enter the action view to browse media assets.") } } // For the base nth class function utilityScore(screenX) { if (screenX < levelVisionRenderMin) { // Ancor uObject to constant unityObject = weightVectorProcessorMinimal; // console.log(POSel+unityObject); utilityBuild(unityObject); } else if (screenX < levelVisionRenderMin1) { unityObject = weightVectorProcessorMinimal; // console.log(POSel+unityObject); utilityBuild(unityObject); } else if (screenX < levelVisionRenderMin2) { unityObject = weightVectorProcessorMinimal3; // console.log(POSel+unityObject); utilityBuild(unityObject); } else if (screenX < levelVisionRenderMin3) { unityObject = weightVectorProcessorMinimal4; // console.log(POSel+unityObject); utilityBuild(unityObject); } else if (screenX < levelVisionRenderMin4) { unityObject = weightVectorProcessorMinimal5; // console.log(POSel+unityObject); utilityBuild(unityObject); } else if (screenX < levelVisionRenderMax) { unityObject = weightVectorProcessorMinimal6; // console.log(POSel+unityObject); utilityBuild(unityObject); } else { unityObject = weightVectorProcessorHDR; // console.log(POSel+unityObject); utilityBuild(unityObject); } } // 'bindScalar' // document.getElementById("windowModifiers").innerHTML = "Init Map: "+currentURL; // document.getElementById("windowProperties").innerHTML = "XValue: "+screenXtext+screenX+"PX"+" | "+"YValue: "+screenYtext+screenY+"PX"+" |"; // Provide a functional runner utilityScore(screenX); // Address enqueues if there are any function getURLDependsLink(listPath, metaSearch) { // console.log("Finished writing to silo... Total enqueued: "+listPath.size); let photoEntity = new Map(listPath); let lookupInformation = new Map(metaSearch); // console.log("Made it to the GUDL... Total enteries: "+photoEntity.size); //Insert the src="" node attribute with the correct index position of all the available photo-slugs // console.log("The `unityObject` is being displayed as: "+unityObject); document.getElementById("mainImage").src = photoEntity.get(unityObject); // Extend the try for each specification needed try { document.querySelector("#classifierObjects").innerHTML = lookupInformation.get(classifierQueueLookup); // console.log("Matching to the classifer on node: "+i+" with a known value of: "+classifierQueueLookup); } catch(err) { console.log("No default classifiers were picked up."); } try { document.querySelector("h2").innerHTML = lookupInformation.get(descriptiveTitle); valueDescriptiveTitle = lookupInformation.get(descriptiveTitle); valueRecordCreationDate = lookupInformation.get(recordCreationDate); valueOwnerCopyright = lookupInformation.get(ownerCopyright); valueSafetyRating = lookupInformation.get(safetyRating); console.log("Viewing: "+valueDescriptiveTitle+", Copyright (C) "+valueRecordCreationDate+" "+valueOwnerCopyright+". This image has been rated: "+valueSafetyRating); } catch(err) { console.log("Some of, or all of your defined classifiers weren't found."); } } var illusionValue = indexMapURL.get(currentURL); // console.log(indexMapURL.size) // HNLEHHNLPSHE28 // document.getElementById("windowURLMap").innerHTML = "Map generated for: "+illusionValue; // console.log(illusionValue); if (illusionValue > 0) { // console.log("Made it to the listEnC, had a hit..."); // Or use a complex metaParser // var metaParser = metaParserValue1; // console.log("Using the metaParser method: "+metaParser); var i = illusionValue; // console.log(i); fieldIdentifier = constructorMapBuild[i].get(0); // console.log("You found: "+fieldIdentifier); var theHitValue = fieldIdentifier.split('->')[1]; // console.log(theHitValue); // metaParser: Compensate for any offsets let listPath=constructorMapBuild[i-1]; let metaSearch=constructorMapBuild[i-1]; getURLDependsLink(listPath, metaSearch); // console.log("Looking with :"+listPath); } else { // console.log("The illusionValue was most likely returned as undefined: It may be that a Map wasn't located."); } } dynamicMapURL(); // console.log("Current URL bound: Processing..."); // console.log(currentURL); }; function runWindowRoutine (legacy=0) { windowProperties(); // console.log("Supporting Legacy builds: "+legacy); } // Actions Center // Perform action and consider various legacy scenarios if (document.addEventListener, legacy=ON) { // Active runner, extend as needed document.addEventListener("DOMContentLoaded", () => { runWindowRoutine(legacy); }); } else if (document.attachEvent, legacy=ON) { // Branch browsers here as neededo // console.log("Legacy support enabled?: "+legacy+" ->Consider upgrading browsers for a higher definition display!"); document.attachEvent("DOMContentLoaded", runWindowRoutine); }